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SYSOP.DOC
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1996-03-26
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C A S T L E S I E G E
Sysop Documentation
Version 1.25
Copyright (c) 1993-96 by W & W Communications
Written by Peter R. Woodmansee
Distributed by
W & W Communications
The Holodeck BBS
(408) 261-1313
Castle Siege Page i
───────────────────────────────────────────────────────────────────────
T A B L E O F C O N T E N T S
1.0 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 1
2.0 Registration . . . . . . . . . . . . . . . . . . . . . . . . . 2
2.1 Limitations in the Evaluation Copy . . . . . . . . . . . . 2
3.0 Installing and Executing Castle Siege . . . . . . . . . . . . 3
3.1 Option: -Node . . . . . . . . . . . . . . . . . . . . . . . 4
3.2 Option: -DropFile . . . . . . . . . . . . . . . . . . . . . 4
3.3 Option: -Fossil . . . . . . . . . . . . . . . . . . . . . . 5
3.4 Option: -ComPort. . . . . . . . . . . . . . . . . . . . . . 5
3.5 Option: -Initialize . . . . . . . . . . . . . . . . . . . . 5
3.6 Option: -Reset . . . . . . . . . . . . . . . . . . . . . . 5
4.0 Ram Disk Support . . . . . . . . . . . . . . . . . . . . . . . 6
5.0 Configuration File . . . . . . . . . . . . . . . . . . . . . . 7
6.0 Sysop Message File . . . . . . . . . . . . . . . . . . . . . . 8
7.0 Sysop Controls . . . . . . . . . . . . . . . . . . . . . . . . 9
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Castle Siege W & W Communications
Castle Siege Page 1
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1.0 Introduction
════════════════
Welcome to Castle Siege .
Castle Siege is a game of adventure and conquest. The object of the
game is to conquer the Castle. In order to do this you must defeat
the Giant Cyclops who is guarding the entrance to the Castle. Each
player must not only find the location of the Castle but also build
his forces up to a point where he stands a chance of surviving the
encounter with the Cyclops.
Beware... Enemy warriors as well as other players also are roaming the
rooms. Encounters with them will be many and often. Treasures such
as gems and gold can be found laying around as well as buried beneath
the ground. Enemy warriors also carry various items. Some of these
include gems, gold, food, magic potions, and magic scrolls.
All of this is COMPLETELY MULTINODE-REALTIME-INTERACTIVE. This way
(on a multinode bbs) you can actually battle with others online at
the same time... or help each other in a battle against a tough group
of enemy warriors.
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Castle Siege W & W Communications
Castle Siege Page 2
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2.0 Registration
════════════════
Castle Siege is distributed as an Evaluation Copy. Please read and
return the registration form in REGISTER.DOC. Also be sure that you
have a recent version of the registration form. Each form is dated
at the top with an expiration date. This date is there mainly to
make sure you have a recent version of the software. If your form is
out of date you should call The Holodeck BBS (408) 248-0869 and get
the most recent form as well as checking for a more recent version
of this door. All of our doorware products can be downloaded by
going to our FILE MENU and selecting the "W" option. A complete
list will be presented to you. You can also FREQ any of our files
at 1:143/129. FREQ 'FILES' for a complete list of our doorware
products.
When you register, you will be given a small file to put into
your Castle Siege directory. It will be named CASTLE.COD.
This file will enable the various features that did not work in the
Evaluation Copy.
Make sure you keep a copy of the file in a safe place, since it will
be used with future versions as well.
2.1 Limitations in the Evaluation Copy
──────────────────────────────────────
The Evaluation Copy of this game has some limitations. These
limitations are to encourage the registration of the game. If you
and your users enjoy the game, you should register it.
1) Unregistered copies will use the DEFAULT values in the CASTLE.CFG
file. Once you register the game you will be able to modify these
values in order to customize Castle Siege for your bbs.
2) Unregistered copies will not display the sysop.msg file.
(this file is described in section 5.0)
3) Unregistered copies will only allow players to advance to
an experience level of 8.
If you and your users enjoy playing Castle Siege please consider
showing your support by registering your copy. Once registered,
you will be able to customize the game by modifying your config file.
No re-initialization will be necessary unless you decide to increase
the MAX_PLAYERS variable.
Thanks in advance for your support!
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Castle Siege W & W Communications
Castle Siege Page 3
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3.0 Installing and Executing Castle Siege
═══════════════════════════════════════════
To install Castle Siege on your system, use the INSTALL program
supplied with the package. If you have an authorization file,
copy it into the Castle Siege directory. Once you have installed
Castle Siege via our installation program just type:
CASTLE -INITIALIZE
from the castle subdirectory. This will build all of the subdirectories
and files needed for the game to run. Initializing the game is only
required one time, but you can do it as often as you like. Each time
you initialize the game all users are deleted and scores are reset.
If you are using a RAM DISK, note that -initialize will initialize
your MASTER files (the ones on your hard drive, NOT the ram disk)
That's all there is to it!
LOCAL MODE:
-----------
You can now execute the game in local mode by typing:
CASTLE
at the DOS prompt. To run it with your BBS, you will need to have a
batch file do the following (this batch file is automatically created
for you by the install program):
A. Change to the Castle Siege directory.
B. Execute the game. The format for this is:
CASTLE <options>
Where <options> is one or more of the options listed below.
Each option starts with a dash (-) and is followed by one or
more characters specifying which option you want (case does not
matter). If an option takes a parameter, follow the option
name with an equal sig